
Game-based Learning: Designing and Development of games as teaching techniques
November 29, 2024
Health and Safety in the School Environment
November 29, 2024Using Information Technology to enhance creativity and innovation in the classroom
Duration
5 or 7 days depends on the target group
Target audience
- Teachers (primary, secondary, vocational, adult)
- Teacher trainers
- Principals
Summary
The course combines short introductions in the form of brief plenaries on the methodological topics of the day followed by presentations of related online applications, Web 2.0 tools for brainstorming and mappings of students’ pre-knowledge, materials or activities. Explore tools and strategies for blended learning scenarios and be introduced to international School projects.
Then the practical work is done individually or in small groups depending on the needs and educational levels. Finally, the outcomes are shared and discussed.
We offer
- Course Certification according to the needs and demands of Erasmus+
- Possibility of ECVET certification
- Rich cultural and leisure program
- Cultural and language preparation using our elearning platform
For more information and additional requests please contact us at erasmusplus@aketh.gr in order to receive the full course booklet including learning objectives, learning outcomes, evaluation procedures etc.