AI2SCHOOL chatbot

The AI2SCHOOL chatbot, at the heart of the Human2AI initiative, is an innovative, studentfocused conversational assistant designed to bring generative AI into secondary school classrooms. As part of PR3—“AI2SCHOOL Platform and Chatbot”—this tool was created to engage learners in realworld applications of AI, offering interactive, ondemand support for classroom activities across diverse subjects. Deployed through the userfriendly AI2SCHOOL web platform, the chatbot supplements workshops and training modules with responsive guidance, formative feedback, and enrichment, helping students build foundational AI skills within the DigComp 2.2 framework . Empowered by generative AI, it not only stimulates critical thinking around AI’s potential and ethical implications but also promotes personalized learning, making it a dynamic educational companion in the digital classroom environment.

Virtual museum guided tours

The MonA (Museopedagogy and Augmented Reality) digital tour is an immersive virtual guided experience designed for four partner museums—Kunstmeile Krems, NEMO Science Museum, MusicMuseum Vassilis Tsitsanis, and Palazzo Lucarini. Developed as IO2, this tour allows students and educators to explore museum exhibitions virtually, combining 360° panoramic navigation with rich multimedia content tailored for school group. It is part of an integrated educational suite that includes an augmentedreality game (IO3) and a companion smartdevice app (IO4) that merges both elements, enabling interactive storytelling, quizzes, and learning prompts during or after the visit monaproject.eu. The userfriendly platform supports virtual museum tours across multiple devices, making cultural heritage accessible regardless of location, and transforming traditional school visits into playful, educational journeys anchored in museum pedagogy and modern tech. It's a powerful blend of content, interactivity, and engagement that brings museum learning to life for younger audiences.

STEAM in primary education – A Reference Guide

The book produced within the STEAMedu project is a comprehensive, educator-focused guide that supports the newly developed MSc programme in STE(A)M education. It blends theoretical foundations with practical learning, offering multidisciplinary curriculum frameworks, detailed syllabi, and digital resources designed for teachers and academic staff in Western Balkan and EU institutions. Featuring modules on curriculum design, laboratory infrastructure, virtual learning environments, and professional development strategies, the book equips educators to foster interdisciplinary, inquiry-based learning and to manage STEAM labs effectively. By integrating hands-on methodologies with digital tools, it empowers educators to enrich their teaching, build capacity, and drive long-term innovation in STE(A)M education across partner countries