
Project Writing
June 13, 2025
Teaching Critical Thinking and Innovation
June 13, 2025AR/VR for the Education at Cultural Heritage
Duration
5 to 7 days (delivered online and/or face-to-face)
Target audience
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Teachers, museum educators, cultural heritage professionals, ICT trainers, curriculum developers, and anyone interested in integrating immersive technologies into education.
Summary
This course introduces participants to the educational potential of Augmented Reality (AR) and Virtual Reality (VR) in the field of cultural heritage. Through hands-on activities and real-world examples, participants will explore how immersive technologies can enhance learners’ engagement, storytelling, and connection with cultural content. The course also covers accessible tools for developing basic AR/VR educational applications, encouraging the creative use of technology to bring history, art, and heritage to life.
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We offer
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An overview of AR/VR technologies and their role in education
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Practical examples of AR/VR applications in museums and heritage education
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Training on user-friendly platforms for creating immersive experiences
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Strategies to design culturally relevant digital learning materials
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Opportunities to collaborate on mini-projects using AR/VR tools
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Guidance on integrating immersive media into lesson plans and non-formal education
For more information and additional requests please contact us at erasmusplus@aketh.eu in order to receive the full course booklet including learning objectives, learning outcomes, evaluation procedures etc.