Museopedagogy and Augmented reality: recognizing museums as educational spaces

Start: 01-11-2019 - End: 31-10-2021
Project Reference:
2019-1-EL01-KA201-062965
EU Grant:
266925 EUR
Programme:
Erasmus+
Key Action:
Cooperation for innovation and the exchange of good practices
Action Type:
Strategic Partnerships for school education

Project Summary

Culture constitutes the great wealth and driving force of the European Union. Indeed, just the former year, 2018, was declared as the European Year of Cultural Heritage, thus wishing to stimulate action but also to enhance the value of culture in developing a common European identity and a sense of belonging to the EU citizens.

The present proposal seeks the convergence of culture and education through the creation of an integrated educational program for the younger audience and especially the school and preschool audience provided in small museums, mainly in the province, of EU countries, using modern technology with emphasis on augmented and mixed reality. The partnership of this project has been formed with the participation of academic partners, small and large-scale museums, technological bodies along with secondary schools.

The present project hopes to turn the school visit to the museum into a stunning, charming and enjoyable learning process through an application and a game appropriately designed for school education and for its use in the educational process of the classroom providing the opportunity for experiential practice and play in the museum. The target audience is the whole school community, but mainly focusing on children, teenagers and teachers in the areas of the partners.

In order to achieve the objectives of the project, a set of activities will be set up concerning both the implementation and the subsequent exploitation of its results.

The following results are expected from the implementation of the project:

  • A guide to museum education with the use of modern technology
  • Virtual tour platform tailored to school education
  • Game with enhanced and mixed reality technology
  • Application for smartphones and tablets with access both to the platform and the game

Apart from the partner schools involved in the project, it is planned to inform the school community of the region of each partner museum with an invitation to visit and use the integrated educational program. The outcomes of the project will be available at no cost, both during the project and for three years after the funding period for further elaboration.

By implementing the project, the following objectives are expected to be achieved:

  • shaping the perception of small and medium-sized museums as places of learning, especially in the province of EU countries
  • highlighting the potential of technology as a means of promoting and learning about Europe's culture
  • highlighting the potential of technology as a means of attracting children and young people to the cultural wealth of Europe
  • the promotion of educational programs provided by museums as additional to the education taking place in the classroom
  • developing co-operation between museums and school communities to provide modern education
  • redefining small and medium-sized museums in the province of EU countries as attractive destinations for children and youth

Website: monaproject.eu

Coordinator:

  • RESEARCH CENTER OF MUSIC, MUSEUM VASILIS TSITSANIS - GREECE

Partners:

  • ANAPTIXIAKO KENTRO THESSALIAS - GREECE
  • IMC FACHHOCHSCHULE KREMS GMBH - AUSTRIA
  • STICHTING HOGESCHOOL VAN AMSTERDAM - NETHERLANDS
  • Liceo Classico Federico Frezzi - Beata Angela - ITALY
  • Kunstmeile Krems Betriebs GesmbH - AUSTRIA
  • EUROPEAN GRANTS INTERNATIONAL ACADEMY SRL - ITALY
  • STICHTING NATIONAAL CENTRUM VOOR WETENSCHAPS- EN TECHNOLOGIECOMMUNICATIE - NETHERLANDS
  • MOUSIKO SCHOLIO TRIKALON - GREECE
  • Associazione Culturale Palazzo Lucarini Contemporary - ITALY
Published in Erasmus

Integration of Young Adults into Labor Market through Cultural Heritage

Start: - End:
Project Reference: 2019-1-LT01-KA204-060482
EU Grant:
Programme: Erasmus+
Key Action: Cooperation for innovation and the exchange of good practices
Action Type: Strategic Partnerships for adult education

Project Summary

It is difficult for young adults to find jobs, because they often lack of experience, it is difficult to integrate into continuously changing life and work environment. Project “Integration of Young Adults into the Labor Market Through Cultural Heritage” will help in getting to know the most important places or traditions of other countries, provide young adults with the necessary information for integration, self-confidence, inspire and motivate them and strengthen the competences for collaboration. For example, while knowing the cultural history and traditions of other country, the project participant would easier integrate into the cultural and social context of other country, will get a job or will create a job place by himself. The main objectives of the project is to empower entrepreneurship and social dialogue through cultural knowledge and to help forming a strategy of creative thinking, while creating new work places.

For this project three objects of cultural heritage are chosen: old-towns, traditional songs and dances, traditional food. The project team is going to promote the cultural values of each country, demonstrate what kind of jobs can be found or created in every area and field of the project. All the project activities will be included into a cognitive, entertaining, educational video about historical places and history of the towns with interactive exercises to develop cultural competencies and social dialogue with questions and possible answers, as well as a collection of traditional music examples (songs and dances) – an interactive video tool for learning with questions and answers, a video about traditional meal with tasks for learners, and a competition "I virtually create an attractive work place" will be organized.

The project participants will widen up the knowledge of English language, necessary for a communication and development of social dialogue, as well as they will know more about various traditions of EU countries (songs, dances, culinary heritage), necessary for an original creation of new work places. They will also learn to develop thinking design, for a creation of a work place and interior, will develop possibilities to evaluate own competences.

During this project four international mobilities are going to take place:

  • a kick-off meeting in Lithuania, which is meant for refining project‘s activities, deciding on what results are wanted, excluding the strongest sides of our partners, foreseeing the good experience and ways to share it;
  • an international meeting in Sweden „Intercultural competence acceptance and evaluation“, which is needed for a team to create and work out instruments to evaluate competence, decide if that instrument works with project participants;
  • an international meeting „Entrepreneurship promotion in an intercultural space and virtuality“ in Greece is for the creation of virtual products and their presentation. The products will be tested during the mobility, so that the project teams could continue creating and perfecting their products;
  • an international meeting „Virtual entrepreneurship and social dialogue“ in Portugal will open up an opportunity to practically try out a business model when meeting local learners. The aim of the 4th transnational meeting is the dissemination of work places and use of the cultural events for young adults searching for a job in the European country.

Alongside with the international meetings, the Austrian partner will organize a one-week joint staff training event. The participants will be those representing their partner country, responsible for the project, adult educators and project executive team. The transnational meetings are necessary for the exchange of good practices and innovations, for implementation of activities, making the project video and executing the website, monitoring and evaluating project quality and impact on the adult learners.

Employment of young adults will be achieved through a non-traditional path (arts, food, architecture, songs) and new technologies (while making a video, creating and monitoring a website, creating a virtual work place, communicating). While knowing the cultural history and traditions of other country, the project participant would easier integrate into the cultural and social context of other country.

Website:

Coordinator:

  • Alytus music school - LITHUANIA

Partners:

  • ANAPTIXIAKO KENTRO THESSALIAS - GREECE
  • Previform - PORTUGAL
  • European Center of Entrepreneurship Competence & Excellence - AUSTRIA
  • Sverigefinska folkhögskolan - SWEDEN
Published in Erasmus

YEP! Youth Enterprises and Public sector for a sustainable society

Start: 01-02-2018 - End: 31-07-2019
Project Reference: 2017-3-TR01-KA205-048396
EU Grant: 95190 EUR
Programme: Erasmus+
Key Action: Cooperation for innovation and the exchange of good practices
Action Type: Strategic Partnerships for youth

Project Summary

“YEP! Youth Enterprises and Public sector for a sustainable society” is a “Partnership” project under the Key Action 2 of the ERASMUS + programme. It will be realized in Italy, Turkey, Greece and Slovakia and it will involve at least 1000 youngsters.

It aims at encouraging the cooperation among the 3 basic sectors of the society (private sector, public sector and civil society) to promote its sustainable development as a whole.

It is based on the idea that the implementation of socially responsible actions (as foreseen by the corporate and social responsibility (CSR) and social entrepreneurship (SE) concepts can help to develop positive synergies leading to the establishment of sustainable partnerships between the private sector, the public sector and the civil society.

As a continuum, these partnerships will lead to the creation of new opportunities for personal and professional development of young people facilitating their entrance in the labour market and fostering youth employability.

The project foresees a series of activities that will contribute to reinforce the knowledge about CSR and SE among the target groups of the project in the 4 selected countries.

At the same time different activities for youth empowerment will be organized at local and international level. In this frame youth workers and young people directly involved will gain competences, ability and authority to make decisions and implement change in their own lives and to be of guidance for other individuals and/or organizations. The activities implemented at local level will be leaded and managed by the selected youngsters that would have been trained beforehand.

The meaning and importance of “cooperating” will be emphasized also by a phase of the project when, during the implementation of one of the local activities, a selected group of youth from each of the countries involved will cooperate in each country of the partnership for researching, analysing and collecting data on CRS and SE creating the content of the outputs of the Project:

1) Social entrepreneurship and corporate responsible map: mapping CSR and SE in our countries to provide an overview of the current level of socially responsible conducts and related activities of the private and public sector in our countries

2) Toolkit for social entrepreneurship

3) Report on CSR effectiveness

4) Booklet about possible policies and strategies for SE and CSR that can be undertaken in the future.

The project will last 18 months from 1st October 2016 to 31st August 2017.

The planned activities – to be implemented in Istanbul (Turkey), Trikkala (Greece), Cagliari (Italy) and Nitra (Slovakia) – will actively involve a variety of partners coming from different sectors, such as regional authorities, municipalities, training institutions, civil society actors and enterprises. The stakeholders will be mainly involved in the youth work or working under CSR and SE criteria. The project wants to involve directly over 400 young people in the 4 countries and thanks to the multiplier effect we aim at involving over 1000 youth.

Website:

Coordinator:

  • Turk Girisim ve Is Dunyasi Konfederasyonu - TURKEY

Partners:

  • ANAPTIXIAKO KENTRO THESSALIAS - GREECE
  • TDM 2000 - ITALY
  • SOCIAL INNOVATION AND ENTREPRENEURSHIP DEVELOPMENT ASSOCIATION OF SLOVAKIA - SLOVAKIA
  • Tera Ankara Musavirlik Mimarlik Muhendislik Taahhut Ticaret Ltd Sti - TURKEY
Published in Erasmus

Linguistic and Maths skills through music - a key to creativity of integrated European societies

Start: 01-10-2018 - End: 30-09-2020
Project Reference: 2018-1-PL01-KA204-050792
EU Grant: 80628 EUR
Programme: Erasmus+
Key Action: Cooperation for innovation and the exchange of good practices
Action Type: Strategic Partnerships for adult education

Project Summary

We want to become a modern society that looks for new ways of self- improvement. We are sure that it will be possible thanks to implementing the project "Linguistic and mathematical skills through music - the key to the creativity of integrated European Societies" in cooperation with partners from Turkey, Spain and Greece. An international cooperation will support a promotion of common European values such as social integration, tolerance, intercultural understanding. The project is interdisciplinary and multi-faceted, referring primarily to music, mathematics and foreign languages. It will allow the adults to build activity structures as a form of non-formal education - a choir in adult education through the development of mathematical, linguistic and musical skills that will strengthen the competences necessary in the labor market. The participants will be people at different age from 18 to 50+, 60+ and more, employed, unemployed or retired and also with special needs. They have one common feature - openess to new challenges. Thy are people who want to change their attitude to life and get rid of stereotypes through getting to know the other countries' culture and who want to perform their skills during local, regional or international events and pass their knowledge, experience at local and international events.

Adult education, lifelong learning, talent development, civic integration ideas in our project which relate to educational value of European cultural heritage will include the organisation of educational visits and workshops for different target groups i.e. theme meetings on songs and music with musicians or music teachers, concerts in the local, regional, national and internaThe project activities are planned to fulfill the objectives which are coherent with the Erasmus plus priorities. Our objectives will be to develop skills and qualifications in the field of communication in English through the use of musical activity in the adult learning process aimed at stimulating, developing creativity and cooperation skills in the task group, to improve knowledge of other countries’ cultures as well as organizational, economic and legal conditions affecting education, to build non-formal education structures in adult education by acquiring new competences: mathematics, language and music, which will strengthen the competences necessary in the labor market of the modern world, to learn the methods and techniques of adult education used in the countries, elaborate good practices, transfer and popularize experiences, to increase the adults' experience in international cooperation, acquiring both organizational and project management skills. We will fulfill our goals through various forms of activities. Each partner organization will organize a schedule of Cyclic meetings to work in two spheres - musical and lingual:

  • cyclic meetings of the choir, concerts in the environment, organizing and promoting cultural events
  • dance classes: regional dances, ethnic dances - occasionally during partner meetings, getting to know the culture
  • discussion panels on adult education - exchange of experiences,
  • elaborating a publication,
  • theme meetings on songs with "flowers" in different languages, "Meetings with music" - when listeners will learn English through translation the words and singing. During the cyclic meetings the participants will train musical hearing, memory, diction and development of intonation-emission sensitivity. They will develop the skills of artistic performing of choral songs, prepare the team to performance in front of the audience, select the songs, learn vocabulary by translating lines of songs. The participants will be active organizers of events, performances, meetings as well as creators of articles, newsletters and other dissemination materials.

At local level the desired impact is to make people, families and citizens become more confident with other cultures, overcome stereotyps and prejudices. It will be important to share the project so that everyone can benefit from the gained experience . At regional level it is expected the cooperation with the authorities to work together in a wider common purpose , illustrating the best practices gained and improving the quality of education. To a wider European level it is expected to contribute to the development of a first quality longlife learning and make the realization of a permanent european context stronger.

We expect that the project will have an impact primarily on the local community, but also regional, national and European community in particular. We envisage that this project will have an impact within each partner organisation, region or country that the partners operate in and throughout the EU via the identification and analysis of the differences and similarities that leads to the recognition of common models, protocols, guidelines, structures, mechanisms, policies, processes.

Website:

Coordinator:

  • Gmina Gniewkowo - POLAND

Partners:

  • ANAPTIXIAKO KENTRO THESSALIAS - GREECE
  • ESCUELA OFICIAL DE IDIOMAS RONDA - SPAIN
  • Talas Sehit Resul Erdal Aydemir Halk Egitim Merkezi Ve Aksam Sanat Okulu - TURKEY
Published in Erasmus
Friday, 12 July 2019 14:34

USE OR LOSE

USE OR LOSE

Start: 15-10-2018 - End: 14-04-2020
Project Reference: 2018-1-TR01-KA204-059710
EU Grant: 94165 EUR
Programme: Erasmus+
Key Action: Cooperation for innovation and the exchange of good practices
Action Type: Strategic Partnerships for adult education

Project Summary

The elderly population is increasing all over the world, especially in European countries. The most important reasons for this are technological developments in the field of health over the last 20 years, the development of healthier living conditions, the increase in education and the development of health services. With significantly declining mortality rates, people live longer and there is an overall decline in birth rates in developed countries.

Depending on the stress of daily life, Alzheimer's disease, especially in those 65 years and older, is rapidly increasing on a global scale. Direct treatment of Alzheimer's disease is not possible. During the onset of the disease, various exercises, cognative, social and cultural activities are all precautionary measures that can be taken to slow the progression of the disease. Cognative activities that exercise thinking and memory skills have positive effects on psychology and the general over all improvement in people’s performance

The USE IT OR LOSE IT project aims to prevent and draw attention to Alzheimer's disease by developing innovative practices and implementing co-operative initiatives, mutual learning and exchnage experiences to promote cooperation at the European level. Specific Objectives of the project;

  • Prevention and awareness of Alzheimer’s and the early onset of the disease.
  • To İncrease awarness and draw attention to Alzheimer's disease at local, national and international level.
  • Creating an activity book (occupational therapy guide) for local and Europe-wide usage to assist in the improvement of memory in Altzheimer’s patients and those with early onset dementia.
  • To establish co-operation and partnership at the European level.

Within the scope of the Erasmus + Strategic Partnership Program, it is aimed to establish a guidebook for occupational therapy and treatment of Alzheimer's patients and their families. It will be a guide for patients with the onset of Alzheimer's outlining what activities can be performed to combat the disease, beneficial nutrition, what care and responsibilities the family can provide and which social activities will be effective in combating Alzheimer's. The guidebook will be translated in several languages, primarily English ,the languages of the partners moreover Arabic for Syrian refugees. The activities in the guidebook will be used in the occupational therapy rooms of local nursing homes which belong to our institution that provide services for the elderly directed by an occupational therapist. Furthermore, Partners will use this guidebook in Europe.

Our Project partners are Kahramanmaras Family and Social Policies Provincial Directorate, Kahramanmaras Sutcu Imam Health Services University, Alzheimer Bulgaria Association (Bulgaria) , SSW Collegium Balticum(Polond), Anaptyxıako Kentro Thessalıas (Greece), International Centre for the Promotion of Education and Development (Italy)

Website:

Coordinator:

  • Kahramanmaras Metropolitan Municipality - TURKEY

Partners:

  • ANAPTIXIAKO KENTRO THESSALIAS - GREECE
  • KAHRAMANMARAS SUTCU IMAM UNIVERSITESI - TURKEY
  • Kahramanmaras Aile Calisma ve Sosyal Hizmetler il Müdürlügü - TURKEY
  • CENTRO INTERNAZIONALE PER LA PROMOZIONE DELL'EDUCAZIONE E LO SVILUPPO ASSOCIAZIONE - ITALY
  • гражданско сдружение Алцхаймер България - BULGARIA
  • Szczecinska Szkola Wyzsza Collegium Balticum - POLAND
Published in Erasmus
Friday, 12 July 2019 14:25

Immigrant Friendly Cities

Immigrant Friendly Cities

Start: 03-09-2018 - End: 02-09-2020 Project Reference: 2018-1-TR01-KA204-059285 EU Grant: 163238 EUR Programme: Erasmus+ Key Action: Cooperation for innovation and the exchange of good practices Action Type: Strategic Partnerships for adult education

Project Summary

The digital age offers local governments unprecedented possibilities to engage with residents in novel ways. Cities across the globe are using digital tools, such as web portals and applications (apps), to improve access to public services, enhance responsiveness, better understand the needs of the populations they serve, and provide platforms for deeper civic engagement.

Research has shown that disadvantaged groups, including immigrants and minorities, are high users of smartphones and social media, and could theoretically be reached through these tools. Newly arrived immigrants are some of the most vulnerable in society and are often in need of support settling in and connecting to information about local services and jobs. However, these groups are often thought to be digitally, as well as socially excluded, and the move by governments to online platforms could exacerbate existing barriers to accessing public services. Furthermore, these groups may lack the necessary digital skills and host-country language ability to take full advantage of digital government services.

Based on interviews with city officials, local nongovernmental organizations (NGOs), academics, business practitioners, and experts on immigration and digital inclusion, the article analyzes city efforts to capitalize on the new opportunities offered by digital technology to reach immigrant communities, and explores the efforts of municipal governments to ensure that no one is left out of these technological shifts.Cities serve as epicenters for immigration and hubs of innovation in digital governance; some have developed digital-inclusion strategies aimed at reducing the digital divide and thus helping integration efforts.

In this way,our project aims to create permanent information services for immigrants by developing web platforms, mobile Apps and online trainings for immigrant advisors. The need to develop immigrant information services exists because in many cases people have a lack of information when moving into a new country or a new city about how to proceed with residence permits, social security issues, jobsearch etc. and even about what services are available. For this purpose the project will produce a web platfarm as a OER for migrants, refugees and asylum seekers in 6 languages and a mobile APP for refugees.So there will be information services in the nearby area which genuinely work and are organized in co-operation between different public authorities.Adult education trainers will also improve their competences by offering new ways of learning, as a result of the cooperation and exchange of experiences at international level.As education is considered indispensable to integration there is an increasing need to prepare all adult education providers ,immigrant advisors and officers in public authorities in the most affected EU countries to initiate relevant programmes with the newly arrived migrants and refugees. Additionally, the project aimed at developing and growing the multicultural skills of these staff by organizing MOOC(Massive open online course) on the web platform.The objective of the Partnership is to propose and implement ways for better managing the integration of migrants and refugees considering in particular cities’ challenges and needs.Increasing the supply of and encouraging individuals’ engagement in adult learning as a means of strengthening social inclusion and active participation in the community and society, and improving access to adult learning for migrants, Roma and disadvantaged groups, as well as learning provision for refugees and people seeking asylum, including host country-language learning, where appropriate.Totally 450 refugees/newly arrived immigrants will join the surveys and workshops as a participants.And totally 80 staff will join the MOOC to develop their cskills and competences in refugee integration.

By the end of the project,public authorities will create a web based platforms,APP and they will train their staff.So the refugees/immigrants should have public guidance services by using digital tools.A learning model will be developed with digital tools and fostering respect and understanding for diversity, intercultural competencies and values

Refugees and newly arrived migrants will communicate with others beyond one’s own group, to move about independently,or thus helping them to adapt to a place of arrival easily, efficiently and effectively.

Newly settled migrants and refugees are equipped with functional and practical language skills to carry out simple tasks required of them during their first few months in-country.

Website:

Coordinator:

  • Aydin Il Goc Idaresi Mudurlugu - TURKEY

Partners:

  • ANAPTIXIAKO KENTRO THESSALIAS - GREECE
  • Sosyal Etki ve Yenilikci Egitim Dernegi - TURKEY
  • PRO IFALL AB - SWEDEN
  • wisamar Bildungsgesellschaft gemeinnuetzige GmbH - GERMANY
  • Fønix AS - NORWAY
  • CENTRO INTERNAZIONALE PER LA PROMOZIONE DELL'EDUCAZIONE E LO SVILUPPO ASSOCIAZIONE - ITALY
  • Aydin Valiligi - TURKEY
Published in Erasmus
Friday, 12 July 2019 14:10

Developing Farmers' Digital Skills

Developing Farmers' Digital Skills

Start: 01-11-2018 - End: 31-10-2020
Project Reference: 2018-1-TR01-KA204-059557
EU Grant: 250265 EUR
Programme: Erasmus+
Key Action: Cooperation for innovation and the exchange of good practices
Action Type: Strategic Partnerships for adult education

Project Summary

The advances in information and communication technologies (ICT), which have become increasingly important, have contributed to the increase of the economic growth of the countries and the improvement of the living standards of the individuals.According to this many countries have recognized the imperative of digital technologies, acknowledging the necessity to educate their citizens.

The improvement of digital infrastructures and mobile technologies creates new opportunities for increased citizen digital participation; however, digital participation faces numerous challenges.

The role and significance of ICT and information literacy within agricultural activities present through a review of European development initiatives and theoretical insights regarding this topic. It will reveal obstacles on the current level of skills and promote the readiness to adopt new knowledge and technologies.

Proficiency in basic computer skills and information literacy will contribute to empowerment and emancipation of farmers who can become active participants in further agriculture development stages within the chain of decision-making. As an important social group, farmers should be empowered through training programmes within the education system and through other initiatives aimed at upgrading the existing body of knowledge

After we defined the problems and the needs, we have designed the "Developing Farmers' Digital Skills (DIGIFARMER)" project.Our partnership composed of agricultural local authorities,NGOs,vet insitutions and digital companies from Turkey,Chezc Republic,Spain and Italy.

Our project aims to contribute to the active involvement of rural farmers/producers in social & business life and to ensure that farmers are more active by increasing digital transversal skills; thus to increase their efficiency and productivity in their life.

And our project will provide training on developing digital skills ensuring that therural population is able to take advantage of new technologies and tools.

The objectives of our project are;

  • Increase the digital skills of farmers who live in rural areas
  • Develop trainers' cross-skills and competencies
  • Develop an innovative educational methodology in the digital field
  • Increase productivity & efficiency through increasing farmers’ transversal skills
  • Develop digital citizenship skills of rural farmers
  • Ensure farmers to use internet tools & smartphone applications in social and business life effectively.

In our project;We will produce Digital skills taining course-module,learning/Training Materials (printed and digital),training tools and OER,digifarmer Website,digifarmer application (smartphone app) and Digifarmer E-Platform as intellectual outputs.

We will identify key drivers for digital citizen participation and compares the results in the context of rural and urban settings. The descriptive analyses provide insights on digital competence differences in the rural versus urban areas and their current usages of online public services.

22 Trainers will be trained to improve their digital skills and competences.

By implementing and on its completion of the project main expected results and outcomes are;

  • Digital skills of rural farmers/producers who live in rural areas will be increased providing to rural farmers different problem solving ways.
  • Farmers who live in rural areas will become more active in their social life and in their works.
  • Trainers' cross-skills and competencies will have been developed.
  • An innovative educational methodology in the digital field for rural farmers will be developed.

Website:

Coordinator:

  • AYDIN IL TARIM VE ORMAN MUDURLUGU - TURKEY

Partners:

  • ANAPTIXIAKO KENTRO THESSALIAS - GREECE
  • Euroform RFS - ITALY
  • AYDIN ADNAN MENDERES UNIVERSITESI - TURKEY
  • Soke Zirai Uretim Isletmesi Tarimsal Yayim ve Hizmetici Egitim Merkezi Mudurlugu - TURKEY
  • KARPUZLU ZIRAAT ODASI - TURKEY
  • Institut pro trénink pohostinnosti - CZECHIA
  • Aydin Valiligi - TURKEY
  • INERCIA DIGITAL SL - SPAIN
Published in Erasmus
Friday, 12 July 2019 13:29

Charter of Common Refugee Strategies

Charter of Common Refugee Strategies

Start: 01-11-2018 - End: 31-10-2020
Project Reference: 2018-1-TR01-KA204-059635
EU Grant: 166370 EUR
Programme: Erasmus+
Key Action: Cooperation for innovation and the exchange of good practices
Action Type: Strategic Partnerships for adult education

Project Summary

The number of international migrants has increased by 49 per cent since 2000 to 258 million in 2017, according to a report published by the United Nations for International Day of Migration. According to the report, in 2017, 26 million (10 percent) of international migrants are refugees or asylum seekers. Moreover, these numbers belonging to asylum seekers and refugees are increasing due to the internal war in Syria in recent years. This is becoming a significant issue of European Union's and Commission's agenda, which are “strengthening the common asylum policy” and “developing a new policy on legal migration”.

This issue increases the demand for the basic needs of newly arrived refugees and provision of these needs. This is becoming a priority social policy area within countries with asylum seekers and refugees. Lack of informative, educational and supportive tools make refugees less likely to seek remedy for health, follow advices from the authorities to find official employment. In addition, lack of language skills creates another barrier for newly arrived refugees to understand bureaucratic procedures to integrate into society.

On the other hand, lack of informative, educational and supportive tools for adult education providers and professionals working with refugees to benefit from in order to ensure quality of services provided; to better understand refugees; to better integrate them into society.

CORES addresses those issues by working with adult education providers in different program countries to ease the burden of refugees’ crises left on governments in EU; to contribute the newly arrived and host society mutual acceptance. CORES, firstly, will examine social harmony within the Programme countries, and develop a Charter of Common Refugee Strategies at the European Union level, which takes into account local dynamics and values for each partner country.

CORES aims to develop tools (online learning platform) for professionals working in the field of adult education to use during their practices. This tool will be computerized through using the information contained in this charter to be used by the adult education providers as informative, educational and supportive material in electronic format.

In this regard, for Turkey and all EU Member States, our project proposal specifically aims (1) to prepare an analysis report (needs and situation analysis) in order to inform local and national authorities, adult education providers regarding the holistic needs of refugees; (2) to inform the newly arrived about the rights of citizenship and the possibilities of acquiring citizenship; (3) to support them about the problem of housing (4) to inform and guide them about the right of access to the health services, (5) to inform them about the right and possibilities of basic education, (6) to support them in finding jobs and help them to integrate the labor market, and finally (7) to support the quick and better social harmony to newly arrived country and society (8) to create an online learning platform in order to make use of specific aims mentioned above for authorities, adult education providers, refugees.

Website:

Coordinator:

  • Recep Tayyip Erdogan Universitesi - TURKEY

Partners:

  • ANAPTIXIAKO KENTRO THESSALIAS - GREECE
  • EUROPEAN GRANTS INTERNATIONAL ACADEMY SRL - ITALY
  • HACETTEPE UNIVERSITESI - TURKEY
  • INICIATIVAS DE FUTURO PARA UNA EUROPA SOCIAL COOP. V. - SPAIN
  • REINTEGRA, z.s. - CZECHIA
  • KU TU EOOD - BULGARIA
Published in Erasmus
Friday, 12 July 2019 13:06

Tutorbot for VET

Tutorbot for VET

Start: 01-10-2018 - End: 30-09-2020
Project Reference: 2018-1-FR01-KA202-048229
EU Grant: 275698 EUR
Programme: Erasmus+
Key Action: Cooperation for innovation and the exchange of good practices
Action Type: Strategic Partnerships for vocational education and training

Project Summary

The advances of technology in the modern world has dramatically changed how we live our day-to-day lives including the learning processes. However, according to the data provided by the Commission, 37% of the EU workforce has low digital skills or none and only 20-25% of them are taught by teachers who are confident using technology in the classroom. Early 2018, the Commission adopted a Digital Education Action Plan which includes 11 initiatives to support technology use and digital competence development in education, one of its key action focuses on supporting the digital readiness of both general and vocational schools by strengthening their digital capacity.

This is why the partners created this project that aims at designing and testing an innovative digital methodology for VET that combines Conversational Agent Technology or chatbot with an ad hoc designed modular learning path. /p>

Chatbots are computer programs that use artificial intelligence and machine learning to conduct conversation via auditory or textual methods. It is a form of a dialog system of virtual assistant, giving them the ability to, for example, small talking or engaging in casual conversations unrelated to the scopes of their primary expert systems. Its usage has increased enormously in the last 5 years with the internet of things but also with their integration on massive messaging platform (Facebook Messenger, WeChat or Kik). Instead of downloading yet another app, users are comfortable using their messaging apps to complete other tasks, like booking a table or checking the weather.

Adapted chatbot systems can offer students a range of advantages and act as a digital form of tutoring based on their ability to respond to their needs in an immediate and natural manner, particularly where interaction occurs within the broader context of an integrated learning environment. Furthermore, chatbots exhibit the capacity to create informal connections with users that they can be leveraged to support ubiquity and self-directed learning as well as personal and professional development. These characteristics are extremely important in the learning process and the benefits of the tutoring of students has been demonstrated on many occasions in the scientific literature for all learners, and especially for the disadvantaged ones.

This is why we offer to create together a Tutor Chatbot to support the students in their learning process and the trainers in their training. To do so we intend give the tools to trainers to create their own chatbot in the form of a chatbot creator platform, but also 4 different chatbots, filled with content and connected to the learning outcomes of the VET centres involved in the project, as well as a chatbot design guide and a chatbot creation training module to support trainers and VET organisations in developing their own chatbots.

Website:

Coordinator:

  • EDULOG - FRANCE

Partners:

  • ANAPTIXIAKO KENTRO THESSALIAS - GREECE
  • ASSOCIACIO PER A LA CREACIO I ESTUDIS DE PROJECTES SOCIALS C.E.P.S. - SPAIN
  • Grone-Bildungszentren Berlin GmbH -gemeinnützig- - GERMANY
  • SCS LogoPsyCom - BELGIUM
  • ISTITUTO FORMAZIONE OPERATORI AZIENDALI - ITALY
Published in Erasmus
Friday, 12 July 2019 12:21

Digital Innovative Media Publishing for All

Digital Innovative Media Publishing for All

Start: 01-11-2018 - End: 31-10-2020
Project Reference: 2018-1-FR01-KA202-048220
EU Grant: 281568 EUR
Programme: Erasmus+
Key Action: Cooperation for innovation and the exchange of good practices
Action Type: Strategic Partnerships for vocational education and training

Project Summary

Digital skills are today as important as being able to read or write in order to remain employable in a more and more digitalized working place. They are used and expected in more than 90% of jobs, in every professional sector. However, European Union is facing a huge digital skills challenge. According to a factsheet released in September 2017 by the European Commision (“A Digital Europe needs Digital Skills”) only 56% of Europeans aged from 16 to 75 have at least basic digital skills.

One big trend of the digitalization of the labor market, that impacts all sectors, is the massive publishing of multimedia digital contents, gradually replacing traditional printed documents or opening the door to new kinds of publication.

Augmented reality, virtual reality, 360° video, enriched publications are conquering our screens, our cultural and professional practices and thus revolutionizing the way we produce and consult content.

However, if professionals come into almost daily contact with these new forms of enriched content in their professional and personal lives, few of them know their means of production, their cost, their use....

These new technologies are often perceived as complex, expensive and reserved for specialists and often cause reluctance or even anxiety when we are asked to use or implement them within a company. The lack of knowledge of easy-to-use creation tools increase the gap between “specialists” or “geeks” and the whole of professionals.

In order to tackle this issue, we intend to create the first European training on the practices and tools of 6 main technologies involved in enhanced contents publishing and dissemination: EPUB 3, Augmented Reality, Virtual Reality, Video 360°, Interactive Video and augmented printed materials.

Practically, the Digital Innovative Media Publishing for All project will gather:

  • A MOOC on the new technologies of enhanced content publishing
  • Toolkits on tools of production and database of resources
  • Reusable models
  • Explanatory sheets
  • A training implementation guide

The project will target learners of all age involved in the VET sectors, including the trainers and teachers. To do so, we intend to create a MOOC (Massive Online Open Course) that will be accessible by all and to collaborate with VET providers in order to integrate the content of this course to their curricula.

In addition, we will pay a special attention to make the content available for all in order to avoid leaving learners on the side. Therefore, the content that will be created will be designed to be adapted as much as possible for individuals with Specific Learning Disorders (SLD) which represent 8 to 15% of the population in Europe, depending on the sources.

As the digitalization of the professional world is a global process and all european countries are facing the same issue, our consortium gather VET providers and trainers in ICT in order to answer globally at vocational transversal needs that go beyond national and sectoral borders.

We will provide a learning certification for our learners : this certificate will be worth 1 ECVET.

During the program, we aim at gathering for the research, testing and use of the contents:

  • More than 100 professionals in their respective network contacted and linked per partner (20 per partner)
  • At least 500 learners attending the MOOC
  • A completion rate of 20% of the MOOC (double the average of online course)
  • More than 500 users of the Open educational resources

In terms of dissemination, we aim to reach directly:

  • 80 people attending the International multiplier event
  • 200 (40x5) people attending the national multiplier events.
  • More than 500 VET institutions contacted
  • More 2.500 people reached through the dissemination campaign

The DIMPA project has the practical objective to provide learners with operational tools, enabling them to define a digital strategy relying on enhanced contents production. In that way, we will improve their digital skills. Their professional curriculum will have a genuine added value to answer the imperatives of evolving professional practices and the expectations of employers and audiences. The will be able to reuse immediately a set of practical tools providing by the training within their daily professional practice, and thus improve their working tools.

We intend that the DIMPA training will be an asset to increase participant employment not only at local job market, but also at international level.

The DIMPA project is designed to function independently at the end of the project. By developing an easy-to-use platform and providing the training implementation guide, we expect VET community and trainers to appropriate the platform after the EU financing.

Website:

Coordinator:

  • Rhéatis - FRANCE

Partners:

  • ANAPTIXIAKO KENTRO THESSALIAS - GREECE
  • ASSOCIACIO PER A LA CREACIO I ESTUDIS DE PROJECTES SOCIALS C.E.P.S. - SPAIN
  • SCS LogoPsyCom - BELGIUM
  • BERUFSFORDERUNGSINSTITUT OBEROSTERREICH - AUSTRIA
  • Les Apprimeurs - FRANCE
Published in Erasmus
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