IMPROVING CREATIVE AND DIGITAL SKILLS OF ADULTS
Start: 01-12-2021 - End: 30-11-2023
Project Reference: 2021-1-DE02-KA220-ADU-000033453
EU Grant: 216852 EUR
Key Action: Cooperation for innovation and the exchange of good practices
Action Type: Strategic Partnerships for adult education
Createch has great potential to contribute to economic growth and job creation, based on the underlying technology and the expected wide applicability of Createch innovations to different sectors and contexts. A common finding in studies on the future of work is that employers will increasingly demand digital skills and creative skills. Many researches shows that combinations of skills – technological, artistic, organizational and management are important for creative work. A report on the future of jobs by the World Economic Forum (WEF) considers creativity, along with complex problem solving and critical thinking, as one of top three skills in 2020, and estimated 87% of creative jobs are ‘at low or no risk of automation’.
Regarding to the 35 million job adverts posted between 2011-2018, It found that the occupations that mention “createch” skills the most were: graphic designers; photographers, audio-visual and broadcasting equipment operators; artists; arts officers, producers and directors; and product, clothing and related designers. Given the importance that future of work studies attribute to both creative and digital skills, it is reasonable to suppose that ‘createch’ skills will be associated with roles that are expected to grow in importance in the future. With the current pandemic COVID-19 crisis, there is also sudden need for creative and digital solutions in the current circumstances. Many Europeans have been suddenly thrown into conditions demanding the use of digital technologies. The impact of the COVID-19 pandemic is having a severe effect on adults who need to find ways to continue in these challenging times which now relies on the access to and use of digital technologies.
*To identify what the createch skills are, which roles require them, and their importance to the future jobs market
*To provide learning opportunities for adults in lifelong learning;also to provide incentivise and enable greater employer engagement in training; and cement the value of creative education
*Give adults the opportunity to acquire and develop skills and abilities that contribute to their full participation in the information society.
*Develop an Online Training programme which includes modular training courses
*Develop an Online self assesment tool which allows adults identify gaps and shortages in digital skills
*Deliver training courses at least 60 digitally low skilled adults to increase their createch skills and competences
*Support at least 12 trainers
- Euro-Med Youth Federation (EMYF) e. V. - Germany
- ANAPTIXIAKO KENTRO THESSALIAS - Greece
- Aydin Kulturel Gelisim Dernegi - Turkey
- Association Hexagonale de l'Innovation Sociale et de l'Education - France
- Gestión Estratégica e Innovación SL - Spain
- PROGEU-PROGRESS IN EUROPEAN UNION -ISTITUTO PER LO SVILUPPO APS - Italy